The application crashes if you load (or somehow create) a plane object/surface.
(crash in Debug mode, VTK Warnings in Release mode).
For instance use the segmentation bundle to create a polygon model with just one slice. Save the model, restart MITK and load it again.
Stack trace:
void PlaneGeometry::SetBounds(const BoundingBox::BoundsArrayType &bounds)
...
assert(bounds[3]>0);